A
Game You Can Only Play on the iPhone
Tilt is the first motion controlled game
for the iPhone. We wanted to create an original
player experience that takes advantage of what's
new on Apple's iPhone.
To play simply rotate the
phone to feed Flip who likes to eat falling leaves
and butterflies. Builds on Joe Hewitt's awesome Navigation Hack.
Developed by: Nicole Lazzaro
(Game Design),
Joe Hewitt
(Code), Colin
Toomey (Art), Kent
Bye, and Felipe
Ortiz. Made
during iPhone
Dev Camp July 6-8, 2007 in San Francisco.
Got
iPhone? Play
the Tilt demo on your iPhone here
no keyboard required!
Come hear Nicole talk about the
design of Tilt at Casual
Connect. Can't make
the conference? Read the coder's story
here on Joe
Hewitt's Blog.
Flip
wants your feedback! Share
your thoughts and
help make Tilt better!
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