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Nicole Lazzaro, President XEODesign®, Inc.
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Nicole Lazzaro
Internationally Recognized Expert on Player Experience and Emotions in Games.



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“It would be impossible to overestimate the extent to which Nicole Lazzaro's research has contributed to a better understanding of play in the context of videogames.” - Chris Bateman, author of 21st Century Game Design

 

Nicole Lazzaro is the Founder and President of XEODesign, Inc. She has eighteen years of expertise in Player Experience Design for mass-market entertainment products. Voted by Gamasutra as one of the Top 20 women working in video games, her clients including Sony, EA, Ubisoft, Sega, PlayFirst, The Cartoon Network, Disney, LeapFrog, Mattel, Monolith, Xfire, D.I.C.E, Leap Frog, Ugobe, The Learning Company, Broderbund, Roxio, Cisco, Go Pets, Sierra Online, and Maxis. She has a degree in Psychology from Stanford University where she also studied film making and computer programming.

Since founding XEODesign in 1992 Nicole's design and research has improved over 40 million player experiences, including several popular franchises for casual audiences such as three of the Myst Series, Diner Dash, GoPets, Cosmopolitan Virtual Makeover, Mavis Beacon teaches Typing, Jeopardy Online, as well as creativity coaching for the designers of The Sims.

Nicole was the first person to use facial expressions to measure player experiences. Through this research which she published in 2004 she discovered that people’s favorite player experiences (PX) craft emotion by offering choices in four play styles: the Hard Fun from challenge and mastery, Easy Fun from exploration and role play, Serious Fun for relaxation and real work, and People Fun from the excuse to hang out with friends. XEODesign's PX model on emotion and games called the 4 Fun Keys inspires a wide range of creative approaches for crafting more emotions from play. With the 4 Fun Keys developers access player's emotional response to innovate early in the development cycle where there is much less risk.

More on Nicole's research can be found in her chapter in The Human-Computer Interaction Handbook, 2nd Edition by Jacko and Sears. It is now available on Amazon

Free white papers on emotion and games are here: http://www.xeodesign.com/whyweplaygames

An avid photographer, Nicole enjoys sharing her unique perspective on Flickr.

Nicole currently serves on the Greater IBM Social Networking Advisory Board.

Contact Nicole here: nlazz at xeodesign dot com



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